![]() ![]() ![]() Most recently, we launched Far Cry 6, the most ambitious Far Cry game to date, featuring the talented Giancarlo Esposito as Anton Castillo. He'll show how the system performs on the over-10-million-nodes dependency graph of 'FarCry5'. Since opening in 2010, we have shipped innovative game projects on some of Ubisoft’s biggest brands: Assassin’s Creed, Far Cry, Watch Dogs, For Honor and Tom Clancy’s Splinter Cell. It seems Ubisoft has stealth-released the Far Cry 5 update 1.16 patch this July 21 Those hoping for new content or for PS5. Their ruthless rule leads to a revolution. Dictator Antón Castillo wants to restore his nation to its former glory at any cost, along with his son Diego, who will eventually follow in his bloody footsteps. Ubisoft Montreal's Engine Architect, Remi Quenin will dive into implementation details of its dependency graph which provides minimal incremental builds, its massively parallel graph evaluation process, and its additional performance features such as distribution, caching, process isolation, and environment isolation for third party software distribution and parallelization. Welcome to Yara, a tropical island where time seems to have stood still. This talks will present the architecture of Ubisoft Montreal's data pipeline, from edition to optimized runtime asset, with a main focus on the part performing the transformation: the asset build system. Any system that has to deal with such a load needs to be carefully crafted. ![]() The massive open world of 'FarCry5' breaks all records when it comes to the amount of data it requires. ![]()
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